Brand profile

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Nintendo
Brand DNA

Nintendo

Nintendo makes games consoles and the games for them, built on its own characters and on play that works for a family in one room.

70%
Background#FFFFFF
12%
Text#1A1A1A
8%
Primary#E60012
6%
Surface#1A1A1A
4%
Secondary#00C3E3
Typography
Aa
GeologicaDisplay · Bold & expressiveGeologicaText · Pill & playful

Round, friendly headings set large. Game titles always in their own logotype; system type stays plain and out of the way.

Tone
WarmCool
PlainTechnical
SeriousPlayful
ModestConfident
QuietLoud
Never

compete on technical specifications

show violent or frightening imagery in family-facing work

present non-gameplay footage as gameplay

Never says
hardcoreframes per secondimmersivecompetitive edge
Sounds like this

Pass a controller to anyone and they will be playing in thirty seconds.

Bright, welcoming and family first. Explain the fun, never the technology. Everyone in the room can play.

Audience

Families and players of every age who care about the game in front of them, not the hardware behind it.

Loves

+Play that anyone can join

+Characters over specifications

+Fun invented, not iterated

Loathes

×Specification wars

×Games that need a manual

×Play that excludes the family

The hill it
would die on

Fun is a design problem, not a hardware problem.

DensityBalanced
AlignmentCentred
MotionLively
AddressInformal
Nintendo · brand DNA at a glance 10 of 12 traits
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